Our series Inside XR Design highlights examples of great XR design. Today we’re looking at shotguns in several different VR games to learn what makes them feel great in the player’s hand. In doing so, ...
In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the details of Half-Life: Alyx and how they add an immersive layer to the game rarely found elsewhere.
A lot of Sony's VR headset design works well with Steam, but some features are left out -- and the clunky setup isn't as easy as the Quest's is. Scott Stein Editor at Large I started with CNET ...