The Texas Advanced Computing Center (TACC) at The University of Texas at Austin reports it is using the Intel oneAPI Rendering Toolkit for remote analysis capabilities on the center’s supercomputers, ...
Intel Corp. today introduced a new version of its oneAPI toolkit, which enables developers to build applications that can run on multiple types of processors. Many companies’ technology environments ...
It's not often you hear of anyone putting a stake in the sand claiming a 1000X improvement in anything, but that's exactly what Intel Chief Architect and SVP of the Architecture, Software and Graphics ...
Jim Jeffers, Sr. Principal Engineer and Sr. Director of Intel’s Advanced Rendering and Visualization team, leads the design and development of the open-source rendering library family known as the ...
Intel's oneAPI is designed to provide a single programming model that can target a range of platforms, and it isn't exclusively a CPU. Targets include platforms such as GPUs and FPGAs in addition to ...
Intel's OneAPI will soon enable ray tracing for DX11-compatible graphics cards in World of Tanks. Reportedly rolling out very soon, Intel's seemingly GPU vendor-agnostic ray tracing solution will ...
World of Tanks has officially launched the tech demo for EnCore RT, its homegrown ray tracing solution. What powers the game's unique approach is Intel Embree: a collection of ray tracing kernels ...
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