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  1. Virtual reality (VR) | Definition, Development, Technology, …

    5 days ago · Virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  2. Metaverse | Definition, Meaning, & Facts | Britannica

    Nov 21, 2025 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  3. Augmented reality | Definition, Examples, & Facts | Britannica

    Nov 27, 2025 · virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  4. virtual reality summary | Britannica

    virtual reality, Use of computer modeling and simulation to enable a person to interact with an artificial three-dimensional visual or other sensory environment.

  5. Virtual reality - Immersive, Experiences, Technology | Britannica

    5 days ago · With the rise of the Internet, attention shifted to the application of networking technology to these projects, bringing a vital social dimension to virtual worlds. People were …

  6. Virtual museum | Exploring Art & History Online | Britannica

    virtual reality (VR), the use of computer modeling and simulation that enables a person to interact with an artificial three-dimensional (3-D) visual or other sensory environment.

  7. Haptic technology | Definition, History, Examples, & Industry ...

    VR and AR controllers, vests, gloves, and headsets equipped with haptic technology allow users to experience realistic feedback in virtual environments and to interact with objects, …

  8. Virtual reality - Education, Training, Immersion | Britannica

    5 days ago · Beginning in 1969, Myron Krueger of the University of Wisconsin created a series of projects on the nature of human creativity in virtual environments, which he later called …

  9. Virtual reality - Entertainment, Immersion, Simulation | Britannica

    Dec 9, 2025 · Virtual reality - Entertainment, Immersion, Simulation: As virtual worlds became more detailed and immersive, people began to spend time in these spaces for entertainment, …

  10. Meta Platforms | History & Facts | Britannica Money

    At the same time, Zuckerberg became enthusiastic about the idea of a metaverse in which users would create avatars and attend virtual events. He emphasized elements of privacy and …